researchers needed to ably develop the science of phase practice. When externally applied methods that cause phase entrance are discovered, the human experience will drastically change. Those technologies for inducing and monitoring phase experiences will open up incredible possibilities. For example, it will be possible to participate in a movie instead of just watching it; people will be able to try and evaluate products without leaving home; travel throughout designed worlds will take place; computer games will be substituted with analogous experiences including real physical sensations. The ultimate step would be the unification of phase experiences into a collective, parallel world integrated to existent digital networks: the Matrix (the Mindnet). Using this Matrix, it will be possible to communicate with someone on the other side of the planet - not just through a broadband video link, but literally tête à tête. This vision of the future is a drop in the ocean of possibilities that will open with phase entrance technologies. The first step toward the future is a thorough, pragmatic, and correct application of the techniques now available. TYPICAL MISTAKES WITH NON-AUTONOMOUS TECHNIQUES The belief that devices are able to cause phase entrance if autonomous techniques fail, even though it is much easier to enter the phase through strictly individual efforts. Wasting a large amount of time and effort on various technologies to create a phase state. Using cueing technologies on a daily basis, even though they aren’t supposed to be used more than twice a week. Using cueing technologies all night long, when it is much better to use these in conjunction with the deferred method.